L—V // About

About Me

Self-taught technologist who was working towards a PhD (film & videogame studies) and dreams of tenure when fate threw me a curve ball and I landed a gig as a Production Assistant on an animated film. It's been quite an interesting ride ever since.

I've had the fortune to work on many projects, both big and small. From no budget horror shorts to big budget popcorn flicks. I've worked at startups and storied studios, endured punishing crunch times, and even gotten to see my name a few times during a crawl on the silver screen. And a few phone screens too.

Eternally curious and always looking for the next interesting problem to solve. I've been playing with pencils, cameras, and computers for as far back as I can remember, and continue doing so to this very day.

quasi pixel art self-portrait

Grew up along the US+Mexico border, which is almost a country onto itself. Speak English and Spanish fluently and my guacamole is pretty epic. It's a secret family recipe which I hope to pass along to my daughter some day.

Currently

Exploring Local Gen AI VFX WorkflowsComfyUI, Blender, old lenses, rulers, wood blocks

Previously

Manager, Pipeline Engineering | Disney TV Animation2022–2026
Manager, R&D | DreamWorks Animation2018–2022 · Media & Compute
Production Data Manager | DreamWorks Animation2015–2018 · Shotgrid Product Owner
Production Supervisor | DreamWorks Animation2010–2015
Associate Production Manager | Sony Imageworks2009–2010 · Animation & VFX

Stack & Tools

PhotoshopJiraBash | CLIShotgrid | FlowDavinci ResolveBlenderComfyUIllama.cppOpen WebUIGitKritaCursorAntigravityClaude CodeFtrackMonday.comMS OfficeGoogle SuitePi AgentHermesPython (literate)Godot

Questions? Comments? Have a system that needs sorting?

Contact Me